Hey guys, got another entry for you in the malifaux special terrain series. Here I’m building a campsite in a red barren desert. The campsite rules let you interact to do a discard draw, twisting the hands of fate. For more of this desert theme, check out for some red desert tar pit terrain. Without further ado, check out this campsite, and then we’ll work on constructing it -
Everything you need for this should be easy to find. The base, as before, is hardboard, the rocky terrain above it is simply carved up corkboard (bulletin board material). On top of that, I rolled out a thin line of gray stuff and used it to set a handful of “rocks” which I bought as a bag of “river pebbles” to ring the campfire.
From there, I added some decent sized stick pieces to look like huge logs/tree trunks that people dragged over to sit on, and some smaller sticks/twigs to look like logs for the campfire. On top of that, I gray stuff sculpted a hat resting on the log, and a sleeping roll.
With some detail done on the sides, I started placing some gray stuff around the campfire to look like fire, first just getting it in the right area, then when it’s sat for a while and is a little more workable, I pulled it into points using a few random sculpting tools and scissors to clip off points.
Next up, I primed the piece and hit it with a dark wash to fill the nooks and crannies. After that it’s pretty self explanatory but I’ll give a quick rundown, basically I painted up the rocky parts with an orange/red combo, brought the logs up to a driftwood gray/white, and the fire was painted, inside to out, white -> yellow -> orange -> red, with some subdued OSL effects in orange around the campsite. After I finished painting, I threw on some scrappy looking brush with flock to get the full Thundernuts experience.
And that’s pretty much it. It’s a pretty non-standard scheme, but it could easily transfer to a standard forest/mountain type using gray stone and more natural wood colors. Here’s the final shot again for repetitiveness’ sake.